map-editor.js 13 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370
  1. // Configuration de l'éditeur de carte
  2. class MapEditor {
  3. constructor() {
  4. this.canvas = document.getElementById('mapCanvas');
  5. this.container = document.querySelector('.map-canvas-container');
  6. this.zoomLevel = 1;
  7. this.panOffset = { x: 0, y: 0 };
  8. this.isDragging = false;
  9. this.lastMousePos = { x: 0, y: 0 };
  10. this.selectedTile = null;
  11. this.tileSize = 50; // Rayon de l'hexagone (du centre au sommet)
  12. this.tileDefinitions = [];
  13. this.init();
  14. }
  15. init() {
  16. if (!this.canvas) {
  17. console.error('MapEditor: Élément canvas non trouvé!');
  18. return;
  19. }
  20. if (!this.container) {
  21. console.error('MapEditor: Conteneur non trouvé!');
  22. return;
  23. }
  24. this.setupCanvas();
  25. this.loadTileDefinitions();
  26. this.renderMap();
  27. this.setupEventListeners();
  28. this.hideLoading();
  29. this.fitToScreen();
  30. }
  31. setupCanvas() {
  32. // La taille du canvas est définie dynamiquement dans renderMap() selon l'enveloppe.
  33. this.canvas.style.transformOrigin = '0 0';
  34. }
  35. loadTileDefinitions() {
  36. // Charger les définitions de tuiles depuis le template
  37. if (typeof templateData !== 'undefined' && templateData.tileDefinitions) {
  38. this.tileDefinitions = templateData.tileDefinitions;
  39. } else {
  40. // Défauts si pas de template
  41. this.tileDefinitions = [
  42. { id: 'empty', name: 'Vide', color: '#ffffff' },
  43. { id: 'grass', name: 'Herbe', color: '#90EE90' }
  44. ];
  45. }
  46. }
  47. getTileType(q, r) {
  48. // Chercher le type de tuile dans mapData
  49. if (typeof mapData !== 'undefined' && mapData.hexes) {
  50. for (const hex of mapData.hexes) {
  51. if (hex.q === q && hex.r === r) {
  52. return hex.tile ? hex.tile.type : 'empty';
  53. }
  54. }
  55. }
  56. return 'empty';
  57. }
  58. getTileDefinition(tileType) {
  59. return this.tileDefinitions.find(def => def.id === tileType) || this.tileDefinitions[0];
  60. }
  61. // Conversion axial -> pixels pour hexagones pointus (pointy-top)
  62. axialToPixel(q, r) {
  63. const size = this.tileSize; // rayon (centre -> sommet)
  64. const x = size * Math.sqrt(3) * (q + r / 2);
  65. const y = size * 1.5 * r; // 3/2 * size
  66. return { x, y };
  67. }
  68. renderMap() {
  69. this.canvas.innerHTML = '';
  70. // Dimensions d'un hexagone (boîte englobante)
  71. const hexWidth = this.tileSize * Math.sqrt(3);
  72. const hexHeight = this.tileSize * 2;
  73. // Rayon de la carte hexagonale (en tuiles)
  74. // On utilise le plus grand hexagone qui tient dans (mapWidth, mapHeight)
  75. const radius = Math.floor((Math.min(mapWidth, mapHeight) - 1) / 2);
  76. if (radius < 0) return;
  77. // Première passe: calculer toutes les positions et les bornes pour dimensionner le canvas
  78. const positions = [];
  79. let minX = Infinity, minY = Infinity, maxX = -Infinity, maxY = -Infinity;
  80. for (let q = -radius; q <= radius; q++) {
  81. const rMin = Math.max(-radius, -q - radius);
  82. const rMax = Math.min(radius, -q + radius);
  83. for (let r = rMin; r <= rMax; r++) {
  84. const { x, y } = this.axialToPixel(q, r);
  85. positions.push({ q, r, x, y });
  86. // consider hex bounding box (center ± half size) when computing extents
  87. const halfW = hexWidth / 2;
  88. const halfH = hexHeight / 2;
  89. if (x - halfW < minX) minX = x - halfW;
  90. if (y - halfH < minY) minY = y - halfH;
  91. if (x + halfW > maxX) maxX = x + halfW;
  92. if (y + halfH > maxY) maxY = y + halfH;
  93. }
  94. }
  95. // Padding pour éviter des coupures visuelles
  96. const padding = 20;
  97. // Dimensionner le canvas d'après l'enveloppe + la taille d'un hex
  98. const canvasWidth = (maxX - minX) + hexWidth + padding;
  99. const canvasHeight = (maxY - minY) + hexHeight + padding;
  100. this.canvas.style.width = canvasWidth + 'px';
  101. this.canvas.style.height = canvasHeight + 'px';
  102. // Seconde passe: rendre chaque hexagone avec un offset pour commencer à (padding/2, padding/2)
  103. const offsetX = -minX + padding / 2;
  104. const offsetY = -minY + padding / 2;
  105. for (const pos of positions) {
  106. // pass center coordinates adjusted by offset; renderHexagon will place box centered on these
  107. this.renderHexagon(pos.q, pos.r, pos.x + offsetX, pos.y + offsetY, hexWidth, hexHeight);
  108. }
  109. }
  110. renderHexagon(q, r, x, y, hexWidth, hexHeight) {
  111. const hex = document.createElement('div');
  112. hex.className = 'hexagon';
  113. hex.dataset.q = q;
  114. hex.dataset.r = r;
  115. // Expansion fine juste pour fondre l'anti-aliasing (évite interstice ET chevauchement)
  116. const expansion = Math.round(hexWidth * 0.004 * 1000) / 1000;
  117. const adjWidth = hexWidth + expansion;
  118. const adjHeight = hexHeight + expansion;
  119. const halfW = adjWidth / 2;
  120. const halfH = adjHeight / 2;
  121. hex.style.width = adjWidth + 'px';
  122. hex.style.height = adjHeight + 'px';
  123. hex.style.left = (Math.round((x - halfW) * 1000) / 1000) + 'px';
  124. hex.style.top = (Math.round((y - halfH) * 1000) / 1000) + 'px';
  125. hex.style.position = 'absolute';
  126. hex.style.cursor = 'pointer';
  127. hex.style.transition = 'background-color 0.2s';
  128. hex.style.clipPath = 'polygon(50% 0%, 100% 25%, 100% 75%, 50% 100%, 0% 75%, 0% 25%)';
  129. // Appliquer la tuile
  130. const tileType = this.getTileType(q, r);
  131. const tileDef = this.getTileDefinition(tileType);
  132. if (tileDef && tileDef.asset) {
  133. // Utiliser l'asset SVG comme background
  134. hex.style.backgroundColor = 'transparent';
  135. hex.style.backgroundImage = `url('${tileDef.asset}')`;
  136. hex.style.backgroundSize = 'contain';
  137. hex.style.backgroundPosition = 'center';
  138. hex.style.backgroundRepeat = 'no-repeat';
  139. hex.style.filter = 'none';
  140. } else {
  141. // Utiliser la couleur
  142. hex.style.backgroundColor = tileDef ? (tileDef.color || '#ffffff') : '#ffffff';
  143. hex.style.backgroundImage = 'none';
  144. hex.style.filter = 'none';
  145. }
  146. hex.addEventListener('click', (e) => {
  147. e.stopPropagation();
  148. this.selectTile(q, r);
  149. });
  150. hex.addEventListener('mouseenter', () => {
  151. if (!this.selectedTile || this.selectedTile.q !== q || this.selectedTile.r !== r) {
  152. hex.style.filter = 'brightness(1.1)';
  153. }
  154. });
  155. hex.addEventListener('mouseleave', () => {
  156. if (!this.selectedTile || this.selectedTile.q !== q || this.selectedTile.r !== r) {
  157. hex.style.filter = 'none';
  158. }
  159. });
  160. this.canvas.appendChild(hex);
  161. }
  162. selectTile(q, r) {
  163. // Désélectionner la tuile précédente
  164. if (this.selectedTile) {
  165. const prevHex = this.canvas.querySelector(`[data-q="${this.selectedTile.q}"][data-r="${this.selectedTile.r}"]`);
  166. if (prevHex) {
  167. prevHex.style.boxShadow = 'none';
  168. prevHex.style.border = 'none';
  169. }
  170. }
  171. // Sélectionner la nouvelle tuile
  172. this.selectedTile = { q, r };
  173. const hex = this.canvas.querySelector(`[data-q="${q}"][data-r="${r}"]`);
  174. if (hex) {
  175. hex.style.boxShadow = '0 0 0 3px #2196f3';
  176. hex.style.border = '2px solid #1976d2';
  177. }
  178. // Afficher les informations de la tuile
  179. this.showTileInfo(q, r);
  180. }
  181. showTileInfo(q, r) {
  182. const tileInfo = document.getElementById('tileInfo');
  183. const tilePosition = document.getElementById('tilePosition');
  184. const tileType = document.getElementById('tileType');
  185. const tileProperties = document.getElementById('tileProperties');
  186. tilePosition.textContent = `Q: ${q}, R: ${r}`;
  187. tileType.textContent = 'Vide'; // Par défaut
  188. // TODO: Récupérer les vraies propriétés de la tuile depuis les données
  189. tileProperties.innerHTML = `
  190. <div class="row">
  191. <div class="col-md-6">
  192. <label class="form-label small">Type de terrain</label>
  193. <select class="form-select form-select-sm">
  194. <option>Vide</option>
  195. <option>Forêt</option>
  196. <option>Montagne</option>
  197. <option>Eau</option>
  198. <option>Ville</option>
  199. <option>Route</option>
  200. </select>
  201. </div>
  202. <div class="col-md-6">
  203. <label class="form-label small">Élévation</label>
  204. <input type="number" class="form-control form-control-sm" placeholder="0">
  205. </div>
  206. </div>
  207. <div class="mt-2">
  208. <label class="form-label small">Ressources</label>
  209. <div class="input-group input-group-sm">
  210. <input type="text" class="form-control" placeholder="Ajouter une ressource...">
  211. <button class="btn btn-outline-secondary" type="button">+</button>
  212. </div>
  213. </div>
  214. `;
  215. tileInfo.style.display = 'block';
  216. }
  217. setupEventListeners() {
  218. console.log('Configuration des event listeners de zoom');
  219. // Zoom
  220. document.getElementById('zoomIn').addEventListener('click', (e) => {
  221. e.preventDefault();
  222. console.log('Bouton zoom in cliqué');
  223. this.zoom(1.2);
  224. });
  225. document.getElementById('zoomOut').addEventListener('click', (e) => {
  226. e.preventDefault();
  227. console.log('Bouton zoom out cliqué');
  228. this.zoom(0.8);
  229. });
  230. document.getElementById('fitToScreen').addEventListener('click', (e) => {
  231. e.preventDefault();
  232. console.log('Bouton fit to screen cliqué');
  233. this.fitToScreen();
  234. });
  235. // Déplacement (pan)
  236. this.container.addEventListener('mousedown', (e) => {
  237. if (e.target === this.container) {
  238. this.isDragging = true;
  239. this.lastMousePos = { x: e.clientX, y: e.clientY };
  240. this.canvas.style.cursor = 'grabbing';
  241. }
  242. });
  243. document.addEventListener('mousemove', (e) => {
  244. if (this.isDragging) {
  245. const deltaX = e.clientX - this.lastMousePos.x;
  246. const deltaY = e.clientY - this.lastMousePos.y;
  247. this.panOffset.x += deltaX;
  248. this.panOffset.y += deltaY;
  249. this.updateTransform();
  250. this.lastMousePos = { x: e.clientX, y: e.clientY };
  251. }
  252. });
  253. document.addEventListener('mouseup', () => {
  254. this.isDragging = false;
  255. this.canvas.style.cursor = 'grab';
  256. });
  257. // Désélectionner en cliquant sur le fond
  258. this.container.addEventListener('click', () => {
  259. if (this.selectedTile) {
  260. this.selectTile(null, null);
  261. document.getElementById('tileInfo').style.display = 'none';
  262. }
  263. });
  264. }
  265. zoom(factor) {
  266. this.zoomLevel *= factor;
  267. this.zoomLevel = Math.max(0.1, Math.min(5, this.zoomLevel)); // Limiter le zoom entre 0.1x et 5x
  268. this.updateTransform();
  269. document.getElementById('zoomLevel').textContent = Math.round(this.zoomLevel * 100);
  270. }
  271. fitToScreen() {
  272. const containerRect = this.container.getBoundingClientRect();
  273. const canvasRect = this.canvas.getBoundingClientRect();
  274. const scaleX = containerRect.width / canvasRect.width;
  275. const scaleY = containerRect.height / canvasRect.height;
  276. const scale = Math.min(scaleX, scaleY) * 0.9; // Laisser un peu de marge
  277. this.zoomLevel = scale;
  278. this.panOffset = { x: 0, y: 0 };
  279. this.updateTransform();
  280. document.getElementById('zoomLevel').textContent = Math.round(this.zoomLevel * 100);
  281. }
  282. updateTransform() {
  283. // Arrondir la translation pour éviter les sous-pixels qui créent des micro-interstices
  284. const tx = Math.round(this.panOffset.x);
  285. const ty = Math.round(this.panOffset.y);
  286. this.canvas.style.transform = `translate(${tx}px, ${ty}px) scale(${this.zoomLevel})`;
  287. }
  288. hideLoading() {
  289. const loading = document.getElementById('mapLoading');
  290. if (loading) {
  291. // Retirer les classes Bootstrap qui forcent display: flex
  292. loading.classList.remove('d-flex');
  293. loading.style.display = 'none';
  294. }
  295. }
  296. }
  297. // Initialiser l'éditeur de carte
  298. (function () {
  299. function initMapEditor() {
  300. if (typeof mapData === 'undefined') {
  301. console.error('MapEditor: mapData non défini');
  302. return;
  303. }
  304. try {
  305. new MapEditor();
  306. } catch (error) {
  307. console.error('Erreur lors de la création de MapEditor:', error);
  308. }
  309. }
  310. // Attendre que le DOM soit complètement chargé
  311. if (document.readyState === 'loading') {
  312. document.addEventListener('DOMContentLoaded', initMapEditor);
  313. } else {
  314. initMapEditor();
  315. }
  316. })();